I've noticed that eating a Carrot seems bugged. It gives +1 Nutrition, but instead of +5 Energy it only gives +2 Energy. It also seems to sometimes give +1 Gold (seems to depend on if the Carrot makes you full).
Wheat and Cabbage also both give 2 less Energy than they say they are supposed to give.
Roughly the coding should be set around 7 pounds or the equivlent in Kilograms per child. Depending on how you are looking at it, it should be in the common events in the rpg maker editor. Else not sure exactly where in the game javascript files.
Hi, could anyone tell me how to enable the big picture on the right representing the character as it appears in the previews? I would like to see the progress of the pregnancy over there...
I believe ore's sell for quite a bit, basically run around the map and collect all the collectibles and sell them. Upgrade the ledger as fast as you can to collect more passive income.
can anyone help me on how to use the magic circle? there are three of them but i don't know the function or how to activate it.
also what is the function of the caves? there are three caves in the game one below the house and the other two is outside the house and also there two statues. is there any function to the statues? like a secret? if it is that would be awesome
The magic circle is used to hint at the fertile spirits cave, that said there has been a lot of confusion so I may look at adjusting that. Once cave is full of ice, it is the only place in the game to collect ice. The final cave has mushrooms (don't eat them...) and truffles. The statues were part of an early design to reward the player based upon their pregnancy progress but I eventually abandoned it since it was a bit complex. The eyes on the statues however should glow brighter the larger your pregnancy becomes.
Is it just my version of the game, or do the tools do nothing? I have the copper axe and pickaxe, and the iron pickaxe, but they don't seem to do anything.
Tools allow you to cut different trees or mine more advanced ore deposits. At least that is the goal, if you can mine iron ore deposits with a stone pickaxe then there must be a bug.
no entiendo muy bien el inglés pero me gusto el juego esta entretenido y divertido lo único que se me complicaba eran mas las artesanías difíciles y que ocupan mas recursos pero de ahí en mas esta bien el juego
how DO you get clara to be a berry? i've found the blueberries and eaten plenty of them, but nothings happened yet. Im not even sure berries are enabled, the menu always says that berries have been toggled on every time I select the option.
Craft the "blueberry surprise" food item then eat it, if the "blueberry state" is on then you'll know, if not go to the toggles then change it, for some reason it doesn't tell you if it on or off and displays one message for both.
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How big does the berry state get exactly
I've noticed that eating a Carrot seems bugged. It gives +1 Nutrition, but instead of +5 Energy it only gives +2 Energy. It also seems to sometimes give +1 Gold (seems to depend on if the Carrot makes you full).
Wheat and Cabbage also both give 2 less Energy than they say they are supposed to give.
how do i access the gallery
interact with the clock in the daycare, it should let you access the door to the left
does karma trigger any events? ive been sitting around 45ish for the past few in-game days but havent seen anything unusual
Which file shows the calculations the game makes when determining how many babies Clara has at a time? I'd like to take a look at it sometime.
Roughly the coding should be set around 7 pounds or the equivlent in Kilograms per child. Depending on how you are looking at it, it should be in the common events in the rpg maker editor. Else not sure exactly where in the game javascript files.
Kind of sad her dress doesn't ride up to show her underbelly when she gets really big, honestly
help would be nice
when i open the game its just a black screen
Are you playing on mac or windows, also as always try to restart your computer then give it a go. Sometimes that works.
does rain count for watering crops
Is buying from the blue elf the only way to get the star flower?
It should be a rare spawn on the farm but I think it may be bugged. As for now I believe so.
I feel a hoe upgrade would be nice. cut down on the energy cost of farming.
and a Bucket that gives more water when using the well
i feel like im missing something. I cant find a way to craft bread, a bridge, or anything above copper tools
you need to upgrade the ledger
Hi, could anyone tell me how to enable the big picture on the right representing the character as it appears in the previews?
I would like to see the progress of the pregnancy over there...
You should be able to turn it on at the mirror table in the bedroom.
And the carrot is listed as increasing energy by 5, but only increases it by 2.
The game doesn't seem to have an option to disable blueberry fetish content. Or at least it doesn't say if it does.
I'll take a look, sorry about that.
I believe ore's sell for quite a bit, basically run around the map and collect all the collectibles and sell them. Upgrade the ledger as fast as you can to collect more passive income.
Grow nothing but Grapes or Wheat. They seam to produce the most with good buy/sell price
can anyone help me on how to use the magic circle? there are three of them but i don't know the function or how to activate it.
also what is the function of the caves? there are three caves in the game one below the house and the other two is outside the house and also there two statues. is there any function to the statues? like a secret? if it is that would be awesome
The magic circle is used to hint at the fertile spirits cave, that said there has been a lot of confusion so I may look at adjusting that. Once cave is full of ice, it is the only place in the game to collect ice. The final cave has mushrooms (don't eat them...) and truffles. The statues were part of an early design to reward the player based upon their pregnancy progress but I eventually abandoned it since it was a bit complex. The eyes on the statues however should glow brighter the larger your pregnancy becomes.
okay then, thanks for the info
Is the fertile spirit's cave the hot springs in the basement?
Its the cave up at the top of the cliff side.
The one with the ice or one that's opened using the magic circles? Because if it's the latter, I haven't figured out how to get in there yet.
Is it just my version of the game, or do the tools do nothing? I have the copper axe and pickaxe, and the iron pickaxe, but they don't seem to do anything.
Tools allow you to cut different trees or mine more advanced ore deposits. At least that is the goal, if you can mine iron ore deposits with a stone pickaxe then there must be a bug.
You have to equip them to use them.
Thanks, I was just an idiot
Why are you using Pokemon Berry as seeds?
Why not? It's just a free game.
this is the most wholesome lewd game i have ever found, just wow!
Ha ha, well I don't know how lewd it is but certainly the most wholesome fetish game that I know of.
for update: make option for different types of closes
need help. i have downloaded it but i cant open it and i cannot extract it.
never mind, im noob
For Yew wood, you need an adamantine axe and access to the cliffside on the upper right side of the map.
thank you for helping me😘👍
and how level up faster?
how to get yew woods?
no entiendo muy bien el inglés pero me gusto el juego esta entretenido y divertido lo único que se me complicaba eran mas las artesanías difíciles y que ocupan mas recursos pero de ahí en mas esta bien el juego
Great game but how do I access the blueberry state
Never mind, I'm an idiot.
how DO you get clara to be a berry? i've found the blueberries and eaten plenty of them, but nothings happened yet. Im not even sure berries are enabled, the menu always says that berries have been toggled on every time I select the option.
Craft the "blueberry surprise" food item then eat it, if the "blueberry state" is on then you'll know, if not go to the toggles then change it, for some reason it doesn't tell you if it on or off and displays one message for both.